Cheat Activation
Add the parameter -console to your hl2 executable. The best method is to create a new shortcut to the hl2.exe and change its command line by adding the cheat/console parameter and then saving the shortcut. This way, you can play Half-life 2 with or without cheats (you can rename your shortcut to reflect this).
For some versions of Half-Life 2, you may need to add a longer parameter string -applaunch -dev -tconsole instead of the previously mentioned parameter.
Cheat: Dev Cheats
For some versions of Half-Life 2, you may need to add a longer parameter string -applaunch -dev -tconsole instead of the previously mentioned parameter.
Cheat: Dev Cheats
Bring DOWN the console and enter “sv_cheats 1”.
- cl_drawhud: removed
- Wire frame models: mat_wireframe1
- Only objects effected by physics are wireframe: vcollide_wireframe 1
- Draw game triggers: showtriggers_toggle
- Draw normal maps: mat_normalmaps 1
- Draw surface materials: mat_normals 1
- Turn off bump mapping: mat_fastnobump 0
- impulse 200: removes weapon model from the screen
Enable cheats and use the “give” command.
- item_healthkit
- item_healthvial
- item_box_buckshot
- item_box_mrounds
- item_box_sniper_rounds
- item_box_srounds
- item_battery
- item_suit
- item_ml_grenade
- item_ar2_grenade
Enable cheats and use the “give” command.
weapon_hopwire weapon_iceaxe weapon_binoculars weapon_ml weapon_brickbat weapon_smg2 weapon_stickylauncher weapon_stunstick weapon_thumper weapon_sniperrifle weapon_rollerwand weapon_slam weapon_hmg1 weapon_cubemap weapon_gauss weapon_extinguisher weapon_flaregun weapon_ar1 weapon_molotov weapon_manhack weapon_immolator weapon_irifle
- weapon_ar2
- weapon_bugbait
- weapon_cguard
- weapon_crowbar
- weapon_frag
- weapon_crossbow
- weapon_alyxgun
- weapon_physcannon
- weapon_physgun
- weapon_pistol
- weapon_rpg
- weapon_shotgun
- weapon_smg1
Bring DOWN the console and enter “sv_cheats 1”.
- No damage: god
- Never Die: buddha
- Infinite power for your suit: infinite_aux_power or sv_infinite_aux_power (Outbreak)
- All weapons and ammo: impulse 101
- Kill all npc’s in the area: npc_kill
- Enemies don’t attack: notarget
- Walk through walls: noclip
- Spawn a scout car: ch_createjeep
- Spawn an airboat: ch_createairboat
- Spawn an airboat: impulse 83
- skulls: impulse 102
Submitted by not allowed
In the console first type "sv_cheats 1" to enable cheats and then input:
sk_max_357 no.# .... The numerical value for no.# is new max ammo for .357 Magnum
sk_max_ar2 no.# .... The numerical value for no.# is new max ammo for Pulse Rifle
sk_max_ar2_altfire no.# .... The numerical value for no.# is new max ammo for Pulse Rifle energy orbs
sk_max_buckshot no.# .... The numerical value for no.# is new max ammo for shotgun
sk_max_crossbow no.# .... The numerical value for no.# is new max ammo for crossbow
sk_max_grenade no.# .... The numerical value for no.# is new max ammo for hand grenades
sk_max_pistol no.# .... The numerical value for no.# is new max ammo for pistol
sk_max_rpg_round no.# .... The numerical value for no.# is new max ammo for RPG
sk_max_smg1 no.# .... The numerical value for no.# is new max ammo for submachine gun
sk_max_smg1_grenade no.# .... The numerical value for no.# is new max ammo for SMG grenades
sk_plr_dmg_pistol no.# .... The numerical value for no.# is new damage value for pistol
sk_plr_dmg_357 no.# .... The numerical value for no.# is new damage value for .357 Magnum
sk_plr_dmg_ar2 no.# .... The numerical value for no.# is new damage value for Pulse Rifle
sk_plr_dmg_buckshot no.# .... The numerical value for no.# is new damage value for shotgun
sk_plr_dmg_crossbow no.# .... The numerical value for no.# is new damage value for crossbow
sk_plr_dmg_crowbar no.# .... The numerical value for no.# is new damage value for crowbar
sk_plr_dmg_grenade no.# .... The numerical value for no.# is new damage value for grenades
sk_plr_dmg_rpg_round no.# .... The numerical value for no.# is new damage value for RPG rockets
sk_plr_dmg_smg1 no.# .... The numerical value for no.# is new damage value for submachine gun
sk_plr_dmg_smg1_grenade no.# .... The numerical value for no.# is new damage value for SMG grenades
sk_max_357 no.# .... The numerical value for no.# is new max ammo for .357 Magnum
sk_max_ar2 no.# .... The numerical value for no.# is new max ammo for Pulse Rifle
sk_max_ar2_altfire no.# .... The numerical value for no.# is new max ammo for Pulse Rifle energy orbs
sk_max_buckshot no.# .... The numerical value for no.# is new max ammo for shotgun
sk_max_crossbow no.# .... The numerical value for no.# is new max ammo for crossbow
sk_max_grenade no.# .... The numerical value for no.# is new max ammo for hand grenades
sk_max_pistol no.# .... The numerical value for no.# is new max ammo for pistol
sk_max_rpg_round no.# .... The numerical value for no.# is new max ammo for RPG
sk_max_smg1 no.# .... The numerical value for no.# is new max ammo for submachine gun
sk_max_smg1_grenade no.# .... The numerical value for no.# is new max ammo for SMG grenades
sk_plr_dmg_pistol no.# .... The numerical value for no.# is new damage value for pistol
sk_plr_dmg_357 no.# .... The numerical value for no.# is new damage value for .357 Magnum
sk_plr_dmg_ar2 no.# .... The numerical value for no.# is new damage value for Pulse Rifle
sk_plr_dmg_buckshot no.# .... The numerical value for no.# is new damage value for shotgun
sk_plr_dmg_crossbow no.# .... The numerical value for no.# is new damage value for crossbow
sk_plr_dmg_crowbar no.# .... The numerical value for no.# is new damage value for crowbar
sk_plr_dmg_grenade no.# .... The numerical value for no.# is new damage value for grenades
sk_plr_dmg_rpg_round no.# .... The numerical value for no.# is new damage value for RPG rockets
sk_plr_dmg_smg1 no.# .... The numerical value for no.# is new damage value for submachine gun
sk_plr_dmg_smg1_grenade no.# .... The numerical value for no.# is new damage value for SMG grenades
Submitted by ryan1271
This process modifies your game files, so make back-ups of the proper files and directories before attempting this hack.
Submitted by Primotechnology.com
- You need both Portal and Half-life 2 for starters. Install or re-install both games now.
- Back up your Portal directory. Unless you changed the install path, the directory is in ...\Steam\steamapps\(your_username)\portal. If you make a mistake during this hack, you may need to re-download Portal through Steam (or at worse, Half-life 2 through Steam).
- Download and install GCFScape if you do not have it already. This program allows you to access the cached game files for games using the Source engine.
- Head into the directory ...\Steam\steamapps\ for all the available GCF archives available. Open the file half-life 2 content.gcf via GCFScape. Click the hl2 folder on the left pane of the GCFScape Explorer window. Right mouse click maps and select the command Extract to place all the contents of the maps folder into the directory ...\Steam\steamapps\the_great_bundini\portal\portal. This merges Half-life 2 maps with the Portal map folder.
- Repeat the above step with the scenes folder via GCFScape.
- Boot up Steam to run Portal. Drop the developer console with ‘~’ (you may need to enable it under your keyboard options or enable it via the -console command switch on the executable's shortcut).
- On the developer console, type maps * to list all the available maps; this should inclde the Half-life 2 maps imported from the previous steps. Type map and then the name of that map (i.e., map d1_canals_01).
- Once the map is loaded and you can play, drop the console and enable the cheats for Portal by entering sv_cheats 1. Give yourself all weapons (including the Portal Gun) by entering impulse 101. You may need to input upgrade_portalgun to enable you to fire both portals.
- Enjoy the havoc. Note that this hack also works with Episode 1 and Episode 2. You will notice that while NPCs from Half-life cannot pass through portals, all other inert objects (including yourself) and weapons fire will pass through with no problems.
Submitted by Primotechnology.com
Note: The default value for the following cheat is 250.
When using the give weapon/item cheats, enter physcannon_maxmass 1000 (or more) to be able to grab any object in the game.
Submitted by Juke box
Corrected by burnt_out_and_faded_away__Akimb0
Submitted by Juke box
Enter npc_create_equipment weapon_alyxgun in the dev console then type npc_create npc_combine_s which spawns a combine trooper with Alyx's gun. Then simply kill the trooper ang get the gun. Note, when you pick up the gun looks like a giant block on the bottom left corner of your screen.
Submitted by Revan117 (chickens-r
In the Chapter Anti-Citizen, Freman can reach the rooftop of the building blocked by some rocks on its stairs. After D.O.G. hops onto the dropship, crouch jump onto the sofa and Freman can jump past the rocks. Bring a box or similar object to act as a platform. It is barely possible to reach the roof of the building -- there's nothing there, but it's a little hidden area.
Submitted by J-F
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